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Hamster Kombat (HMSTR): Game Rising Star in the Market Boom

远山洞见2024/07/09 06:23
By:远山洞见
I. Project introduction
Hamster Kombat is a Tap to Earn game that runs in the TON ecosystem. Players play the role of the CEO of a cryptocurrency exchange in the game. By clicking on the hamster on the screen, players can collect game points.
The game offers various ways to earn rewards, including purchasing and synthesizing special cards, daily check-ins, following official social media accounts, and recommending friends. These methods not only earn extra points, but also increase the speed of earning points. In addition, Hamster Kombat encourages players to unlock more rewards and privileges through community interaction and cooperation.
Currently, Hamster Kombat has more than 200 million registered users, more than 48 million Telegram followers, more than 31.50 million YouTube subscribers, and more than 11 million Twitter followers, demonstrating its large client base and strong community foundation.
II. Project highlights
1. Huge user base. Since Hamster Kombat was launched in March 2024, the number of users has exceeded 200 million in just a few months, with tens of millions of daily active users.
2. Innovative tap-to-earn mechanism. The core gameplay of the game is to earn in-game tokens by clicking. This simple and interesting mechanism greatly attracts players. Players can earn rewards by completing tasks, watching videos, and participating in social activities, and use these rewards to upgrade their hamster characters, thereby increasing hourly earnings.
3. Powerful social interaction. Hamster Kombat encourages players to share game progress and invite friends to join through social platforms, which not only increases the exposure of the game, but also enhances interaction between players. Players can earn additional rewards by inviting friends.
4. Cross-platform support. The game is hosted on the Telegram platform, and users can easily access and participate in the game. This convenient access method greatly reduces the entry barrier for users and promotes rapid user growth.
Through these highlights, Hamster Kombat quickly emerged in the Tg gaming field, providing players with a fun and potentially profitable gaming experience.
III. Market value expectations
Games within the Ton and TG ecosystems have recently attracted widespread attention. Previously, the similar game NOT successfully launched on multiple well-known exchanges due to its huge traffic and popularity, and as of now, its market value is still as high as $1.50 billion, demonstrating its huge influence and popularity in the market.
As a highly anticipated TG game, HMSTR has exceeded 200 million users and performed well. According to the latest data, HMSTR performs well in multiple key indicators such as user engagement rate, in-game transaction volume, and player engagement, far exceeding the previously highly anticipated NOT. With its excellent gaming experience and innovative gameplay, HMSTR has attracted a large number of loyal players and caused a strong response in the market.
In the short term, benefiting from the popularity of NOT, the market is paying attention to the HMSTR token price in the pre-market. Currently, Bitget's pre-market trading price is 0.298 USDT. The market believes that the recent sharp decline in the market has to some extent squeezed the token price bubble, and believes that the HMSTR price may be undervalued.
Overall, with the continuous development of games and applications within the Ton and TG ecosystems, related tokens will continue to receive market attention and favor. Under the combined effect of these factors, the development prospects of tokens within Ton and its ecosystem are very optimistic. Among them, HMSTR may replicate and surpass NOT's market value performance with its huge traffic advantage, becoming the leader in the sector.
IV. Economic model
The total token supply is 10 billion HMSTR tokens, which are allocated as follows:
KOL round: 8.25%, initial unlock 10%, a total of 825 million tokens, listed circulation 82.50 million tokens.
Airdrop initial: 1%, initial unlock 20%, a total of 100 million tokens, listed circulation 20 million tokens.
IDO: 76%, initial unlock 100%, a total of 7.60 billion tokens, listed circulation 2.50 billion tokens.
Partners: 5.75%, no initial unlock, total 575 million tokens.
Team: 1%, no initial unlock, total 100 million tokens, 7-year unlock period.
Token liquidity: 0.25%, no initial unlock, total 25 million tokens.
Community Incentive: 7.75%, no initial unlock, total 775 million tokens, 25-year unlock period.
The in-game token HMSTR, as a classic in-game currency, is mainly used for purchasing items and upgrades, accessing exclusive content, participating in teams and limited-time activities, etc. Through diverse token uses and Incentive Mechanism, Hamster Kombat is committed to building a sustainable and attractive economic system, promoting in-game activities and community participation.
V. Team and financing
Although Hamster Kombat has not yet publicly disclosed its team and financing situation, it has received strong support from TON. This support not only indicates TON's high recognition of Hamster Kombat, but also provides solid technical and resource support. According to Cointelegraph's report, TON's support not only enhances Hamster Kombat's market credibility, but also provides a strong backing for its innovation in Blockchain technology.
TON's ecosystem itself has attracted a large number of users and developers, and its security and transparency have also been widely recognized. The user base and technical advantages of TON blockchain will help Hamster Kombat quickly accumulate users and improve market penetration rate in the early stages of launch.
With the progress of the project and the disclosure of more details, Hamster Kombat is expected to quickly grow into a blockchain game with broad influence with the help of the TON ecosystem, attracting more users and investors' attention.
VI. Risk Warning
1. The cryptocurrency market is volatile, and large price fluctuations may lead to investment losses. Therefore, cautious decisions should be made and market risks should be fully understood.
2. It may face risks such as technical vulnerabilities and hacker attacks, which affect the operation of the platform and the interests of investors.
VII. Official links
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Disclaimer: The content of this article solely reflects the author's opinion and does not represent the platform in any capacity. This article is not intended to serve as a reference for making investment decisions.

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